Yep, amongst the first batch of figures is the relatively shiny new Imperial Guard (just can't get on with the copyright friendly Adeptus Militarum) Commissar. Like all the new plastics he's a nice clean model, crisp casting, nice details. But something has always been "off" about this one for me, now I've had him in my hands I know what it is. His proportions are crazily off. Let me explain:
|If anyone knows the source of this let me know so I can properly accredit.|
Estimating the head within the cap, I got the discs and stacked them to get the overall height. The Forgeworld commissar is 6 heads tall. A little off, but just enough to make it look "miniature" not "weird". The plastic commissar? 4 1/2 heads. Seriously, we could get to almost 5 heads if we were being generous. He has a massive head emphasised further by a massive hat. It just throws the proportions of the whole model. His arms and legs look tiny despite being in scale. Now I don't want my grumbling to make it seem like I hate the thing, I don't and really enjoyed painting it. I just thought it was a really clear and useful demonstration of a common proportion flaw. So without further ado... that chain's a bit massive too... WITHOUT FURTHER ADO, painting!
But the edge of the coat cried out for that little bit extra. I've been a little gunshy about freehand lately. It was the thing that made my tendons hurt the most during the RSI recovery and afterwards my hand was just too stiff to get the loose flowing lines you need for good freehand. But I thought, "what the hell, I can just repaint the green if I need to" and went for it. Val Green Grey picked out the dodgey latin (sorry High Gothic) and then a couple of glazes of Warpstone Glow made it look like brighter versions of the green below. Very happy with the result and indeed the pseudo NMM on those edges. The trick with any freehand like this is don't do it all in one go. Paint the simple lines, go over again to thicken and define them. Fix any wobbly bits with the base colour and then in this case add seriphs to make your lettering look more professional. Done! What's a serif? This:
No, seriously, it's the twiddly bits on fonts like Times New Roman that are missing on Arial and it's ilk. Worth doing when painting as it stops your freehand lettering looking like handwriting as almost no-one seriphs their handwriting. That's all for today folks, more next week :) As always, questions and comments welcome. Happy painting.