I decided that they needed a little extra decoration - especially on the bare shoulders - and so researched a few hieroglyphics. These were painted on to simulate an eldritch glow, as though the symbols were how the warrior within communicated with the outside world. I imagined them morphing and shifting to respond to the sorcerer's commands.
The Tzeentch symbol shoulder pads are really nicely moulded. I hope they are released as a bitz pack some day. They would look lovely on the Tzeentchian warriors that were not the Thousand Sons. Anyhow, on to the main event. The Sorcerer leading the squad was worthy of a little extra attention:
It's hard to see, but the sculpting on the robe is excellent. The knees of the greaves tent out the robes amongst all of those folds. Brilliant work. Here's some detail shots of the various nifty sections:
The sword needed something to help it stand out. Being Tzeentchian a warping blade was a useful device, so a warpstone effect seemed the logical choice. The blade was highlighted from Dark Angels Green through Scorpion Green all the way up to a 1:1:1 mix of Scorpion Green, Sunburst Yellow and Skull White. The blade was then glazed with several thin coats of Thraka Green and a thin glaze of snot green. The edges were then re-highlighted and re-glazed. A coat of gloss varnish finished the job and gave the blade a crystaline shine. Thin washes of Snot Green and Scorpion Green were applied to strategic regions of the gloves, hilt and shoulder pad to indicate a glow from the corrupted blade.
That's all for this update, am now working on the last five World Eaters then maybe a few more Blood Angels.