For those who have been following my progress on Project Goblin will know I have been building the various elements as separate tribes. So far the Bitter Moon Night Goblins and the Black Head Forest Goblins. The Bitter Moons are the big one, tons and tons of night gobbos with attendant leaders and shamen. Until now, all the Black Heads had was their chief, Arakkit. But not any more baby!
Yes indeed, the Black Heads now have religious guidance and magical boom all of their own (and not having to rely on Shaman Joodee...) in the form of Shaman Skuttlit. Now, those with Orc & Goblin army books and possessing a law abiding spirit will be saying "but Jeff, there's no option for a spider mount for a goblin shaman..." to which I say "bum to that". Seriously, why the hell can shamen ride wolves but not spiders? Heroes can ride spiders. So I ignored the army list, transferred the cost from the hero and went with it. None of my usual opponents would care and frankly, anyone determined to make an issue out of it is unlikely to be a person with whom I would enjoy playing. Anyhow, enough of that. Painting and modelling! The basis of the model was a regular spider with the champion backrest and the awesome goblin shaman. I'm intending to use him again so I needed to make some modifications to prevent them looking like twins. I extended the staff with bits from the arachnarok (the kit that keeps on giving that one) and switched out the bone and skull for dagger. I'll probably remove the topknot when I paint the common goblin contingent.
In order to make him fit on the spider in his vaguely "arachnid surfing" pose I needed to sculpt a new chunk of carapace to smooth out the flat area the goblin normally sits on. Painting the spider was handled in the same way as each and every damn eight legged crawling thing in the army (just 10 to go...). Skuttlit was painted in the usual way for goblin skin, just adding a couple more intermediate steps to the highlights. I chose black for the robes to help him fit in with the Bitter Moons and then got to the fun bit:
Details! The cloak collar is normally painted as fur, but for a "jungley" shaman type I thought tropical bird feathers would add a splash of colour. So I did a bit of research, chose a bird for each layer and went for it. The fetish staff - genius design by the way, wolf, voodoo-ish fetish and moon, feels like one of each type of gobbo to me - was fun to pick out all the little details. The chicken foot especially worked well. Highlighting yellow with bone is the way to get that naturalistic animal yellow.
So a simple conversion and paint job leading to a nice finish, now to wear the shiny model syndrome off with a game or two... and the inevitable head-exploding miscasts of course...